Garnet Gaming Military Roleplay First of all I would like to wish you a Merry Christmas and with that would like to update you on the current status of the map. We just ran the full compile (final version) and we have gotten some absolutely insane results from it. The FPS has increased another 2x, so I will show the new FPS average below. The way we managed to do this is completing a full compile which took me 11 hours, 50 minutes, and 23 seconds of my computer at 100% cpu usage so my pc was pretty much completely useless for half a day, but with that being said, I would say it was completely worth it because we managed to squeeze every last piece of fps out of the map we could while still remaining nice looking. The map should be coming out today whenever Garnet gets on and we make our final changes to it. We are both really happy with how the map came out and hopefully you guys enjoy this Christmas present. CscDesert United States Base 161 FPS Average Afghanistan Base 134 FPS Average Objective 1 - Toxic Pit 215 FPS Average Objective 2 - Outpost 190 FPS Average Objective 3 - COMMS 187 FPS Average Chaharikar United States Base 205 FPS Average Afghanistan Base 182 FPS Average Objective 1 - Town 190 fps average Objective 2 - ATTC Killhouse/shooting Range 230 fps average Objective 3 - Private Airstrip 240 fps average Chaharikar (NEW NUMBERS) United States Base 475 FPS Average Afghanistan Base 510 FPS Average Objective 1 - Town 480 fps average Objective 2 - ATTC Killhouse/shooting Range 610 fps average Objective 3 - Private Airstrip 575 fps average Screenshot Christmas Present: US Base Entrance Mapper, Diomonder -
Oh I am going to find every single nook and cranny to hide in US and it is going to be G L O R I U S.
Absolutely amazing, thank you @Diomonder and have a very merry Christmas and i hope you all the dank gifts cuz you've been a good boy