I know the TTT server is still in development/just starting out, I'd just figure that I can help out by suggestion some stuff to add Suggestion 1 - Adding Deathmatch for spectators Most servers have it so where if you died you can either spectate the ones alive or you can type !dm and be in a deathmatch with all the other dead players so you can pass the time. Suggestion 2 - Maybe a better hud The hud right now isn't very visually appealing and cluttered imo. You can probably just use the same hud we use on MRP and DRP with a few adjustments. Suggestion 3 - Add more Traitor and Detective weapons This one is a given, as it helps make these roles more fun and diverse. Suggestion 4 - Add kill rewards/deductions & Point shop Everytime you kill an innocent as an innocent it subtracts 1 coin from your balance. Everytime you kill a Innocent as a Traitor you get 1 coin. Everytime you kill a Detective as a Traitor you get 2 coins. Obviously with this you're gonna need a Point shop/system Weapons in Green should stay. Weapons in Bache are iffy. And Weapons in Red are things we should just get rid of. Traitor weapons: Knife - 1 shot knife, good to use against players who are too good for you to get in a gun fight C4 - Who doesn't like blowing people up Teleporter - Kill a person teleport away from the scene without a trace. Keeps you on your toes. Body armour - TBH so much better things to spend credits on, but it does have its upsides Radar - I'd say remove this and only let the Detective have it. As Traitors being able to know where people are on the map just ruins the experience. Decoy - A counter to the Radar, as it shows up as a person is there but in reality it's a decoy. Radio - Makes a noise to distract a detective. Not sure what the noise is and doubt it would come in handy. Newton launcher - Fun to use, comes in handy to push people into the lava in the nether Flare gun - Burns bodies so that you can't link the body to the killer Disguiser - Removes your name, so when I hover over your playermodel it shows nothing. IMO a waste because if they see you have no name, they know you are a T Melon - Melon Launcher, used it does little to no damage. Funny to see people's reactions tho Defibulator - Can revive dead players, comes in handy almost all the time. Detective weapons: Body Armor - ^ Look above Radar - Good for seeing how many people are actually alive Defuser - Eh, basically never used but I can see why it's useful. Teleporter - Great with the health station. I.E place a health station then place your teleporter next to it so you can always teleport to it if you need health. UMP - Has good aim punch so the people your shooting will have a hard time aiming Health station - Amazing Binoculars - Good for if your lazy to walk to a body to id it Visualizer - place it down near some dead bodies and it will show a hologram image of how the killer killed the victim. Very underused As we can see, Detective weapons have very good uses to them compared to Traitor weapons as some are useless/hard to utilize. Things to add to the Traitor weapons: Dead Man's Switch AKA Jihad bomb (Same one used by Bomber on MRP) Basically a suicide bomb, that can blow people up in it's radius. Very useful for when everybody is crowded around each other. To prevent from killing your fellow Traitors in the radius, you'd have to type "Jihading (location)" as a warning. You must then wait 5 seconds after you typed this, if you kill your fellow traitor it is considered not RDM, as you warned them before. Trip-Wire Mine. Good for camping. I.E You're sniping in the lighthouse and you don't want people coming up behind you. So you place some tripmines on the ladders. You would have to call this out in Traitor Chat similarly to the Jihad Bomb: "Don't go in Lighthouse, got TripMines set up." https://steamcommunity.com/sharedfiles/filedetails/?id=712797820&searchtext= Feel free to comment below on some more weapons/addons that can be added .