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Nutter

Just Some Guy
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Posts posted by Nutter

  1. logo.png

    To all Hat owners, please beware the hat system was temporarily removed from the server in order to integrate into our Pointshop System!

     

     

    Pointshop

    The Accessories category has been added to the server

    7ae7d3d417bafdc1eacc926aeb720f9a.png

    All items in the category will generally be very affordable (starting at 3 hours of gameplay to purchase)

    A stack of up to 2 items in the category is available.

    a80bc7429afa21feae5fcc6f643707f9.png

     

     

     

    General Server Maintanence

    Cleaned up code to avoid mundane client and serversided errors

     

     

     

    Unbox System

    Updated to the latest version in order to hopefully be better optimized for the client

     

     

     

    World's First DarkRP Poop System Part 2

    Due to the instant hit the poop system was, I have taken it upon myself to build upon it, as I told @Proggy

    And as a wise man once stated:

    be615119768f6daba8043f74933c1c5b.png

     

     

    Pooping Cooldown

    The poop cooldown has been reduced from 2-15 minutes down to 1-2.5 minutes

    One day we will find the perfect pooping balance

     

     

    Superadmin Bypass

    Me and @Proggy and any other future future Superadmins will be able to shit to their heart's desire with a removed cooldown.

     

    Proportionally Correct Poop Sizing

    Finely tweaked the size of poop to be more proportionally correct to your playermodel, no more nuggets the size of a torso

     

    Realistic Food Coloring

    Not all steaming dunkers are made of equal shades of brown and texture, as such, I took it upon myself to add this variety of color and sheen.

    4e45412587edba04fcf6c5e9ce2e92d8.png

     

    Stomach Cramps

    tweaked down the intensity of the stomach cramps sound to be rather understated and realistic

     

    Optimization

    Despite the fact this addon is not intensive at all, I have taken it upon myself to code it as if it were a complex inventory system. All variables were localized, code was simplified, effectively meaning 1000+ players could be pooping simutaneously with negligible FPS loss.

     

    The Golden Nugget

    There is an incredibly rare phenomenon where a player will have shit out the 'Golden Nugget'

    8e654ca0973a623fbdc2c9e396925fd3.png

    Consuming this nugget will d̸̛̛̥̫̯̲͉͎͎̘̜̫̩͙͍̰͇͕͖̣̲͍̠̭͙̂̄̈́̀̈́̈́͐̿͌̍̓̇̈̈́̓̆̈̉̈́͘͘ͅǫ̴̫̺̞̩́́͊͆̌͋͛͑̀̌̿̈́́̔̆̉̎́̀̇̈́̌̇̀̐͊̃̿̑͆̽̏́̕ ̴̢̧̛̛͍̟̹̞̜̠̦̩͕̹̥͍̤̜͓̺̳͚͈̳͇̻̮̹̮͙̗̮͓̹̓̋̋̈́̓͌̓̉̐̀̈́̍̔̈́͊̽̇͂̐̒̈́̄̔͗̆̾́̂̓́̾̿̌̆̓̂̆͘̚̕͘͜͜͜ͅņ̴̟̦̠̪̤̱̦͎̬̫̘̞̻̫͕̻̭̓͑̾͐̇̈́̐̒̋̀̊͒̀̄̂̑͋̇̊̀̀̎́̎̊̕͠͠͠ǭ̶̨̫͎̠̫̻̞̫̠͍̖͎̭̻̺͍̝̮͍̠̞̞̗̩͙͚͇̼͖̟̪̙̦̯̱̟̥̟̼̙͗͒̍̃́̂̈́͗͌̏̊̓͜͜͝ͅţ̸̨̨̧͍̥̠̜͉̪͉̮̘̠̮̭̫̪͍̪̥̳̳̠͎̺͍̜̭̫͔͕̙͖̭̟͔͎͍̺͖͂̌͒͐̅͗̾̀̿̒̾̔̐̄̕͜͜͝͝͝͝͠ͅͅh̶̡̡̨̰̪̯̝͙̖̰͇͖͕̝̪͔̮̥̟̬̮͓̣̤̜͇̩̮̝̹̮̙͓̭̝̳͖͔̹͔͙̮̣̍̀͋̇̈́́͌͐̌͂̂̓̎̽̑̇̏̽͆̀̊͋̒͑̒̄̍̎̋̀̽̈́͂̒̈́̒̓̓̑͘͘̚̕̕̕͜͝͝͝i̷̢̛͙͎̟̔́̉͂̏͊̈̀̒͊̾͌̊͊͗̏̓̐̓̀͐̑̚͝͠͠͝͝n̸̘̪̼̺͍̹̚g̵̡̨̨̥͍̗͈͎̟̺̻͍͙̘̻̻̯͓̳̠̬̥̟̫̠͔͎͈̫̰͓͔̺͉͙̈̎̔̅̊͜͜͠

    • Like 3
    • Shitpost 3
    • Haha 1
  2. 18 hours ago, WohMi said:

    I'm not sure this duel system is very well received. I liked the old system due to the simplicity of it, but the new duel system is honestly a bit convoluted, and I have yet to see a single duel happen with this new system. I would honestly prefer if the older, simpler duel system came back, but I am interested in the input of other players too.

    That would be becauase the duel system has been broken for roughly 3 weeks, and @Bizzy has been on a honey moon, unable to fix it.

    I'm not sure how the duel system is too complicated, having 2 extra options to select, but oh well.

    • Agree 1
  3. logo.png

    Craftable Hilts

    The long wait is over (kind of)

    177e62a40d1351225a965158b35a55f7.png

    I have created the base for crafting hilts, and as such, I've added the 9 most generic hilts you can craft in order to be tested over the next 24-48 hours. Once this test is completed and everything is working properly, it'll only take me an additional couple hours to introduce 20 new hilts, and likely a week to complete adding our list of ~200 different tiered hilts, starting from Basic (dirt cheap), going to Common, Uncommon, Rare, Epic, and Legendary! (3 months of grinding the server)

     

     

     

    Prone Mod

    This feature has been added onto the server - by default binded to key P

    Before MRP players have an aneurysm, please bare in mind Prone Mod will be working under the WiltOS animation base which MRP does not have.

    b6d98f4685279ebb9d5faf4895631fc2.png

    Fully expecting the prone mod to work flawlessly here

     

     

     

     

    Handcuffing System

    Changed over to a new base to experiment- this one offers far more features for me to tweak around with until we have an awesome system.

    In the works:

    /surrender

    bfa32a3413fa83747186b2b1ffd26630.png

    allows a wanted player to raise their arms (with a 5 second cooldown) allowing CGs to detain them.

    Primarily to be used during events

    17e338176c6bb789deddf524aeb579c4.png

    Cuffed players can be

    A) searched for illegal contraband (strictly weapons, not drugs)

    B) Dragged by CG and Navy

    6170b1bac44dab420009a90a231f8a48.png

     

     

     

    Typing Indicator

    A visual indicator has been added for all players using chatbox, seeing as the animation for the eargrab was removed

    0bdc274b43db61e973d41dd58db6fe85.png

     

     

     

    Weapon Base

    Scrapped and replaced our existing weapon base with a much older version for better client-sided and server-sided performance

    The version we had been using for months is really directed at the single-player crowd, offering a ton of features that multiplayer servers cannot handle too well.

    We are now using a version dedicated to multiplayer environments, and should see a huge performance boost for both the client and the server.

     

    On the down side:

    Removed Dual Wield portion of the weapon base until I am ready to fix the base code. No clue how difficult this will be, so on the back-burner for now

    Removed melee weapaons off of TFA base as they were not used and were an unnecessary 100MB download

    The list of removed melee weapons includes the following: Ancien Vibrosword, Bo Staff, BX Blade, Corvax Blade, ElectroDagger, ElectroHammer, ElectroStaff, Riot Baton

    • Like 5
    • Spicy 1
  4. logo.png

    Engineer Certificate

    /engineerduty command has been added in

    usage: activate your status as engineer (once per life)

    Engineer duty will set your model onto an engineer, and assign you Fusion Cutters

    When looking at LFS vehicles, a UI will appear in the center of the screen, displaying the health of the vehicle in your crosshair

    05085962365878c5b76044a84eeb7d97.png

     

     

    Squad System

    'Republic Commando : Advisor' can now join the 'Special Operations' squad

    'Republic Army : Marshal Commander' was granted the "Join All" permission

    'Republic Commando : Assailant' and 'Special Operations : Commander' can now join the 'Special Operations' squad.

     

     

    F4 Menu

    336b43ad7670cdf942b12ea8bb2426b7.png

    'Republic Army : Marshal Commander' has been added onto the 'Republic Navy' section 

     

     

    Requisitions

    104th Dire Company

    TX-160 Laser has been added to the list of spawnable vehicles

     

     

    Classes

    Coruscant Guard : Warden

    Health set to 200

    Riot Baton added onto loadout

    Coruscant Guard : Mastiff

    Renamed to correct title Massiff

    Changed 500 config files to reflect the change 😞

    • Like 5
    • Friendly 1
  5. logo.png

    Clientside Optimizations

    Inspired by poor @Jake who gets a literal 10-25 frames on our server, I've done my best to increase this figure, particularly during events.

    We'll see where everybody is at FPS-wise today.

    Things addressed : AATs, NPCs, hit tracers, ear-grab speech animation

     

     

     

    Sit Anywhere

    This addon has been removed due to 30 fail-safe checks not being enough to evidently prevent the server from crashing

    @acer seemed to also be in agreement not much would be lost from players not able to randomly just sit, so hopefully not much is lost

     

     

     

    Voice Amplifier

    Given an attempt to fix this wep once again!

     

     

     

    Squad System

    Added joint operation squad for all to join

    Added rule exception for Jedi and Navy to join all squadrons

    47613e2f713daf7b5fd9f6ad7270f9fa.png

    Note the halo of Squad members in debrief

    12460a6b985d24ec9e9cd127de8bfad9.jpg

     

     

    Miscellaneous and Bugs

    Precision Tool

    Re-added precision tool for Gamemasters

     

    Requisiton Armory NPC

    https://i.gyazo.com/4b8a5f18cb7361d33d7ce8eed5fa9dbe.png

    No longer a floaty boi

     

    R2-D2

    Fusion Cutters added onto loadout

     

    327th Talon Squad : Technician

    Fixed name of Fort Datapad Swep

     

    21st Nova Corps : Sergeant

    added whitelisting capabilities for the Armroed and Tactician roles

     

    501st Legion

    Corrected issue with certain SWEPs blacking out your screen

    • Like 6
  6. Fuck this guy, best protein for flavor is Syntha 6.

    Best protein for value is anything by Optimum Nutrition

     

    Best pre-workout is black coffee, fuck all the other stupid brands that have an unknown blend of god knows what

    • Haha 1
  7. 15 hours ago, Dan Gardner said:

     

    I tested this with some players, and have determined that the message does appear, but the money never goes in the player's wallet.

    @ExActo PM'd me about this yesterday and I fixed the issue, thank you for bringing it to my attention. It'll be up on the server the morning of the 13.

    • Like 3
    • Winner 1
  8. 1 hour ago, SGTMoe said:

    Great stuff, thanks Garnet and team!

    ah yes, ty team.

    20 minutes ago, WreckEMsaints said:

    So are the medical grenades purchased through donations or what?

    Honestly, not a clue. Proggy just asked me to create a medical grenade, so I did.

    • Like 2
    • Winner 1
  9. Rules updated (July 10, 2022)

    Hitmen can now base strictly in order to establish hubs at which players may place hits

      

    On 5/21/2018 at 10:32 AM, Nutter said:

    Hitman / Assassin / Deadshot

    • You may create a base for strictly yourself, which you may operate as a hub for collecting hits on players

     

    • Like 6
    • Informative 1
  10. logo.png

    A little bit annoyed with the class updates portion of the update, because it seems that there was no quality control/stupid proposed changes resulting in factions having 5-10 primaries. I still went through and updated it, but not very happy about it lol. Your faction isn't appealing because you have boring personalities and do nothing to engage others, not because you don't have half the server's installed weapon packs on your class.

     

    Battalions

    104th Battalaion

    Base Battalion : Trooper, Controller, Heavy

    Added dark binoculars onto loadout

     

    Base Battalion : Executive Officer

    Added NT242 and CR2C onto loadout because I guess the executive thought this class needs 8 primaries

     

    Base Battalion : Commanding Officer

    Fixed the NT242 and added CR2C, removed DC15S mark 2 from loadout

     

    Wolfpack : Leader

    Removed DC15S mark 2 - replaced by NT242

     

    Wolfpack : Lone Wolf

    Given  level 2 keycard access

     

    Wolfpack : Succor

    Removed DC15S mark 2 - replaced by dual DC15S

    Removed DC17Ext Mark 2 - replaced by dual DC17Ext

     

     

     

    212th Attack Battalion

    Base Battalion : Marksman

    Removed Valken 38x, replaced with DC15X

     

    2nd Airborne : Paratrooper

    Smoke Grenade added onto loadout

     

    2nd Airborne : Leader

    Added extra model onto class

    fb2a241425add366c5dd38212ceaf89f.png

    Given keycard access Level 3

     

    Ghost Company : Tank

    DC15S added onto loadout

     

     

    327th Star Corps

    Talon Squad : Specialist

    Removed DC15LE, replaced by Dual DC15S

     

    Talon Squad : Technician

    Added DC15A, Datapad, and Dioxis grenade onto loadout

     

    Talon Squad : Relay

    Added Datapad and Dioxis grenade onto loadout

     

    Talon Squad : Leader

    Added dual DC15S, DC15X, and Dioxis grenade onto loadout

     

    Medical Duty

    Support added for Talon Squad classes

     

     

    501st Legion

    Base Battalion : Trooper

    Playermodel for the class has been swapped out

    91f168960120d6d4c366f810655442d4.png

    (These goofy asses also requested their entry class to be "501st Legion : Entry" sooo cool. no)

    Removed DC15s and DC17 from loadout, replaced by DC17 Extended and CR2

     

    Base Battalion : Breacher 

    Playermodel for the class has been swapped out

    deb926f7d2da8697fd52de1f5773deaa.png

    Impact grenade added to the class

     

    Base Battalion : Executive & Commanding Officers

    Added DC17, Flashbang, Impact Grenade, DC15S, Valken 38x, and DC17 Ext

    Removed DC15LE, DC17C from loadout
     

     

    Torrent Company: Airborne

    Removed Dual DC17 and DP23, replaced by DC17S

     

    Torrent Company: Warrior

    Playermodel has been added to the class

    54d6ca5b7c56ced0969a85499b3af284.png

    Removed Z6, DC17, and T4. Replaced by DC17S, CR2C, Valken x38, and Flash Grenade

     

    Torrent Company: Leader

    Playermodel has been added to the class

    496e8705a4c25ca8995c25abc0dce6f2.png

     

    Carnivore Company: Defender

    Playermodel has been added to the class

    65713787c47400d118731269e97f7c5b.png

     

    21st Nova Corps

    21st Nova Corps : Surge

    Removed DP24, replaced by EL16
     


    21st Nova Corps : Armored

    Removed rw_sw_dc15se, replaced by M45

    Raised slot count to 4, 100HP boost on spawn


    21st Nova Corps : Tactician 

    Removed DC17Ext and EL16, replaced by Valken 38x and DC17C


    21st Nova Corps : Sergeant

    Removed DP24, replaced by EL16

     

    21st Nova Corps : Officer

    Added handcuffs onto class' loadout


    Kellers Unit : Contender 

    Raised class' slot limit to 5

     

     

     

    Requsition System

    From previous unannounced update:

    AT-RT does 125 damage (buffed from 10)

    41st Rangers are allowed to spawn the AT-RT

     

     

    Grapple Gun

    Attempted to fix the SWEP for classes utilizing it

     

     

    Misc

    Corrected error with the precision tool not working

    Even further optimization server start-up and connection times

    Optimized various weapons for performance

    Removed sound from toolgun

    Moved voice amplifier to slot #6 (previously #1)

    • Like 3
    • Agree 1
  11. Andddd CityRP is done as well 🙂

    No need to spend time on testing, and I know CityRP will see the biggest benefits being that there's so many car packs installed on the server that could've been condensed. I expect preparation time dipped from around the mind 2 seconds to 30 seconds, and time for connection to have gone from 3.5 minutes to 1.

    • Like 2
    • Spicy 1
  12. UPDATE: Almost finished with this... update..

    Seeing amazing results that I did not even expect 😮 

     

    StarwarsRP results:

    BEFORE

    1:58 for server to prepare files (first step of server startup)

    4:12-6:31 minutes to full server startup time DEPENDING ON EVENT MAP

    3:00-5:00 to connect depending on the system 

     

    AFTER

    1:13 for server to prepare files (first step of server startup)

    2:32-3:51 minutes to full server startup time DEPENDING ON EVENT MAP

    1:50-3:00 to connect depending on the system 

     

     

     

    MilitaryRP results:

    BEFORE

    0:43 for server to prepare files (first step of server startup)

    1:53 minutes to full server startup time

    1:50-3:00 to connect depending on the system 

     

    AFTER

    0:29 for server to prepare files (first step of server startup)

    1:08 minutes to full server startup time DEPENDING ON EVENT MAP

    1:15-2:00 to connect depending on the system 

    • Like 8
    • Winner 1
  13. 2 hours ago, Shin_Tsukimi said:

    Could you post a official add on list for city rp if you do not intend to compress those? Whenever I join some of the cars are errors and unfortunately despite spending hours troubleshooting I have not found a solution to this yet, and I am unsure what addon you use so I cannot download it directly 😞

    Simple enough, these are the cars we use lol

    https://steamcommunity.com/sharedfiles/filedetails/?id=140550510

    • Like 1
  14. 7 minutes ago, Ozzy said:

    Had enough of “Hey Garnet, what’s the link for the content pack?” 🤣

    More like the StarwarsRP server is trying to start with 500 addons, and our host has a flawed system he doesn't even understand/can't shut off which determines the server as "offline" while it's half way through loading our addons -_-

    • Informative 2
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