Jump to content

PraetorDon

Member
  • Content Count

    244
  • Joined

  • Last visited

Community Reputation

264 Good Reputation

1 Follower

About PraetorDon

Recent Profile Visitors

757 profile views
  1. Lol I am

  2. Not only does he have Garnet Chan Padoru, But he also has Ina Padoru.
    My Man... 🙂 

  3. Hashire sori yo, kaze no you ni, tsukimihara wo, padoru padoru

    wzhcAEt.png

    1. King_

      King_

      you are gay

       

       

    2. BINLADINHOE

      BINLADINHOE

      Fuckin Weeb

  4. Add this to MRP and I'd buy it
  5. I have rules drafted, just waiting for Gythem to read them over and add them to the Additional Rules thread.
  6. @Jake finally has his npcs. Nice update, sorry I couldn't stay awake to test it.
  7. Personally, I don't think the map is the issue here, but I do prefer Charharikar to Taiga v3 with the pop we have now. Glad to see the GM's are now getting the tools they need too.
  8. The problems with original Echo were the awful fps, and the bridge cap being janky. Even with a powerful computer, the frames were terrible. The bridge cap was fixed to be village, which was great. I actually liked the map design of Echo v1: good flank routes, harder to basecamp, but it wasn't worth the frame drops.
  9. I'm guessing because with such a large amount of people, people would talk over each other. That being said, there are fixes to that. This would be a good opportunity to fix ts permissions and allow managers etc. to grant talk power, so these meetings can be moderated.
  10. I disagree, as the last two Officers I have came off reserves to help me out, something I'm very grateful for. I really don't see the need for this, I think it was fine that all reserves requests needed to go through the management team, and all that could be given was O-1 reserves. This seems incredibly short sighted and an overreaction to certain factions being a bit too liberal with handing them out. There's no way for me to politely say how strongly I disagree with this, so I'll leave it at that. As an aside, why not post this at a time that everyone would see it?
  11. As far as I know they're fine, granted no one has played GRU commander other than to set whitelists/use vehicles. I can do some testing in a bit here.
  12. Yes, that was the main issue. Aidan reminded me they're very short, there may be some complaints about headglitching, but I wouldn't worry too much about it.
  13. I was very hyped until I looked at my calendar. This hurt me.
×
×
  • Create New...