Garnet 7636 Posted June 4, 2020 Share Posted June 4, 2020 Event Maps rp_venator_extensive > rp_venator_extensive_v1_4 New content mounted and updated All affected content packs have been updated/over-written Game Master Tools Keypad tool added - allowing for more linear/paced events Precision tool added - allowing for more precise building Physgun made invisible - exprimental Toolgun made invinsible - experimental Class Changes Pilot Squadron ARC-170 class has been replaced with Z-95 While the spawning of ARC-170 was left enabled, the Z-95 Headhunter was added to the pool of spawn-able ships Delta Squad All classes now spawn with a DC-17 Pistol Sev has a DC-17m Blaster Rifle added onto his loadout 91st Mobile Recon Corps Playermodel Changes 91st Trooper Commander: Before After Lightning Squadron : Recon Before After Lightning Squadron : Commander Before After Credit Shop Payroll price raised from 100 to 150 Payroll amount raised from 5,000 to 10,000 Weaponry Thermal Detonator Throw force raised by 42% - i'm not entirely sure of what this will translate to in-game Throw force if charging/moving forward increased by an additional 25%, for a total of 77% Throw force is moving backwards will remain at the current value Utilizing right click to throw a thermal grenade will throw it at a very short distance Right click throwing will be affected by your movement direction similarly to left clicking Misc & Bugs Logging System Given permission to Senior, Lead Administrator and Moderator permission to review logs GMs now hold the ability to !goto, !return, !send, and !bring 7 2 Link to post
OpTic Gunner 60 Posted June 4, 2020 Share Posted June 4, 2020 Nice Update, love the New Models. Link to post
nobody 7 Posted June 4, 2020 Share Posted June 4, 2020 (edited) Void Edited June 4, 2020 by nobody Posted on wrong account Link to post
Alex Conway 388 Posted June 4, 2020 Share Posted June 4, 2020 (edited) Love the update! Can’t wait to do some events without people hearing toolgun spam ! Love the precision tool! Good update thanks Garnet !goto and !bring - do not work - even while on the GM whitelist Physgun is invisible but tool gun is not silent. Edited June 4, 2020 by Alex Conway Link to post
eli_ 244 Posted June 4, 2020 Share Posted June 4, 2020 Glad 91st finally got the right playermodels lol. Also thanks for fixing the problems with S. Mod, and L. Mod. I was so confused when I started to take reports and the thing just didn't want to work. Keep up the great work tho Garnet! Link to post
Mango 20 Posted June 4, 2020 Share Posted June 4, 2020 Love this new update, now I can have the DC-17m along with the sniper. Link to post
BatHulkSmash 28 Posted June 4, 2020 Share Posted June 4, 2020 Yay! Our suggestion finally got accepted lol, it looks great cant wait to be able to log in and check them out. Did you by any chance give LS commander the ability to spawn in vehicles? Its something that really needs to be fixed. Link to post
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