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MilitaryRP Hotfix [03/28/2021]

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Due to a recent issue with server instability in MilitaryRP, I figured I would take some measures to improve performance
(rather than dropping the tickrate or removing vehicles/WAC as logical states)

The reasoning for this post is to allow you guys to know that I have made alot of background changes to the server's performance - specifically in the way it handles server>client information, and I anticipate things to misbehave every once in a blue moon throughout this debugging process.


Changes will take effect 3/28/2021-3/29/2021, the code is already on the server 🙂

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