Popular Post Nutter Posted April 9 Popular Post Share Posted April 9 ━━━━━━━━━▼━━━━━━━━━ Optimization Patch ━━━━━━━━━▲━━━━━━━━━ Borrowed some knowledge I've acquired on DarkRP & StarwarsRP and applied it to MilitaryRP Server-sided performance has been optimized by 14%, which is a huge figure, big enough to lead to the next point of the update: UPDATED INFANTRY FIRST AID KIT FOR SERVER OPTIMIZATION, AS IT WAS EATING 2% OF OUR SERVER'S PERFORMANCE. ━━━━━━━━━▼━━━━━━━━━ Tickrate ━━━━━━━━━▲━━━━━━━━━ The server's tickrate has been increased from 21 to 33 - this figure is unusually high for a server that frequents 80-100 players, but I believe we can make it work! What does this mean to the average user? hit registration will be 57% more accurate and vehicle handling as well will be 57% more predictable and manageable as well. Think the hit registration of a competitive CS:S match This change may require re-working some weapons, but we were overdue for that change anyways! ━━━━━━━━━▼━━━━━━━━━ War System ━━━━━━━━━▲━━━━━━━━━ Global godmode reintroduced following the end of war for 1 minute to prevent needless RDM by salty men Time between wars raised from 55 minutes to 1 hour, 15 minutes as to accommodate for an uprising event between events. One or two 7 2 1 Quote Link to comment
Wyatt Posted April 9 Share Posted April 9 No not my 2 million $$$!!! Now in all seriousness, Thanks Garnet, Very Cool update! 1 Quote Link to comment
PraetorDon Posted April 9 Share Posted April 9 1 hour ago, Nutter said: ━━━━━━━━━▼━━━━━━━━━ Tickrate ━━━━━━━━━▲━━━━━━━━━ The server's tickrate has been increased from 21 to 33 - this figure is unusually high for a server that frequents 80-100 players, but I believe we can make it work! What does this mean to the average user? hit registration will be 57% more accurate and vehicle handling as well will be 57% more predictable and manageable as well. Think the hit registration of a competitive CS:S match This change may require re-working some weapons, but we were overdue for that change anyways! I can no longer blame hitreg for me missing my shots Quote Link to comment
Nutter Posted April 9 Author Share Posted April 9 26 minutes ago, PraetorDon said: I can no longer blame hitreg for me missing my shots to be fair, even at 22 you couldn't hehehe but extra good luck now Quote Link to comment
Reeper Posted April 9 Share Posted April 9 1 hour ago, Nutter said: Addition of kingquad BRO ITS BACK. Anyways, love the update, hopefully people will stop bitching about hitreg and lag 1 Quote Link to comment
Krim Posted April 9 Share Posted April 9 FPS looking sweet, and the hitreg feels a lot nicer But MP has still not been fixed 1 1 2 Quote Link to comment
Reeper Posted April 9 Share Posted April 9 2 hours ago, Krim said: FPS looking sweet, and the hitreg feels a lot nicer I mean, tickrate hasn't been set yet, gotta wait for reset. Quote Link to comment
Nutter Posted April 10 Author Share Posted April 10 3 hours ago, Krim said: FPS looking sweet, and the hitreg feels a lot nicer But MP has still not been fixed Tickrate hasn't been put through, just goes to show how much of it is placebo 1 Quote Link to comment
Krim Posted April 10 Share Posted April 10 49 minutes ago, Nutter said: Tickrate hasn't been put through, just goes to show how much of it is placebo THE FUTURE IS NOW 1 Quote Link to comment
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