Jump to content

MilitaryRP Update [04/10/2022]


Recommended Posts

1 hour ago, Nutter said:

━━━━━━━━━▼━━━━━━━━━

 

Tickrate

━━━━━━━━━▲━━━━━━━━━

The server's tickrate has been increased from 21 to 33 - this figure is unusually high for a server that frequents 80-100 players, but I believe we can make it work!

What does this mean to the average user? hit registration will be 57% more accurate and vehicle handling as well will be 57% more predictable and manageable as well. Think the hit registration of a competitive CS:S match

This change may require re-working some weapons, but we were overdue for that change anyways!

I can no longer blame hitreg for me missing my shots

Link to comment
26 minutes ago, PraetorDon said:

I can no longer blame hitreg for me missing my shots

to be fair, even at 22 you couldn't hehehe but extra good luck now

Link to comment
3 hours ago, Krim said:

FPS looking sweet, and the hitreg feels a lot nicer

But MP has still not been fixed 😢

Tickrate hasn't been put through, just goes to show how much of it is placebo

  • Agree 1
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...